Unity Web Shader IDE
Full source <URP>/ShaderLibrary/SurfaceData.hlsl HLSL 20 lines 12 symbols 0 includes Hide source Show source
SurfaceData.hlsl <URP>/ShaderLibrary/SurfaceData.hlsl
Language
HLSL
Lines
20
Symbols
12
Includes
0
Open IDE root

<URP>/ShaderLibrary/SurfaceData.hlsl full source

#ifndef UNIVERSAL_SURFACE_DATA_INCLUDED
#define UNIVERSAL_SURFACE_DATA_INCLUDED

// Must match Universal ShaderGraph master node
struct SurfaceData
{
    half3 albedo;
    half3 specular;
    half  metallic;
    half  smoothness;
    half3 normalTS;
    half3 emission;
    half  occlusion;
    half  alpha;
    half  clearCoatMask;
    half  clearCoatSmoothness;
};

#endif