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Full source <URP>/Shaders/Terrain/TerrainDetailLitInput.hlsl HLSL 6 lines 2 symbols 1 includes Hide source Show source
TerrainDetailLitInput.hlsl <URP>/Shaders/Terrain/TerrainDetailLitInput.hlsl
Language
HLSL
Lines
6
Symbols
2
Includes
1
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<URP>/Shaders/Terrain/TerrainDetailLitInput.hlsl full source


#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"

TEXTURE2D(_MainTex);       SAMPLER(sampler_MainTex);
float4 _MainTex_ST;