Shader Code Viewer: <URP>/Shaders/ComplexLit.shader
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 538
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Function | _BaseMap |
11 | go |
| Function | _DetailNormalMap |
44 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/FoveatedRenderingKeywords.hlsl |
153 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/RenderingLayers.hlsl |
154 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Fog.hlsl |
169 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/ProbeVolumeVariants.hlsl |
170 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl |
176 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl |
180 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitForwardPass.hlsl |
181 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl |
216 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl |
227 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/ShadowCasterPass.hlsl |
228 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/RenderingLayers.hlsl |
293 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/ProbeVolumeVariants.hlsl |
307 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl |
313 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl |
317 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitGBufferPass.hlsl |
318 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl |
356 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl |
360 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/DepthOnlyPass.hlsl |
361 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/RenderingLayers.hlsl |
398 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl |
407 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl |
411 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitDepthNormalsPass.hlsl |
412 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl |
450 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitMetaPass.hlsl |
451 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl |
485 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Utils/Universal2D.hlsl |
486 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl |
501 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/ObjectMotionVectors.hlsl |
502 | go |
| Macro | APPLICATION_SPACE_WARP_MOTION |
525 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl |
527 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/ObjectMotionVectors.hlsl |
528 | go |
Shader Code Viewer
JavaScript가 비활성화된 경우 인터랙션 기능(정의 이동/참조/hover/outline)은 동작하지 않습니다.