Shader Code Viewer: <URP>/Shaders/LitGBufferPass.hlsl
- Generated on: 2026-02-19
- URP version: "17.3.0"
- Core version: "17.3.0"
- Line count: 248
- File index: code/index.md
- Functions index: symbols/functions.md
- Structs index: symbols/structs.md
- Macros index: symbols/macros.md
- Includes index: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Macro | UNIVERSAL_LIT_GBUFFER_PASS_INCLUDED |
2 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl |
4 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/GBufferOutput.hlsl |
5 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/LODCrossFade.hlsl |
7 | go |
| Macro | REQUIRES_TANGENT_SPACE_VIEW_DIR_INTERPOLATOR |
15 | go |
| Macro | REQUIRES_WORLD_SPACE_TANGENT_INTERPOLATOR |
19 | go |
| Struct | Attributes |
24 | go |
| Struct | Varyings |
35 | go |
| Function | InitializeInputData |
73 | go |
| Function | InitializeBakedGIData |
113 | go |
| Function | LitGBufferPassVertex |
139 | go |
| Function | LitGBufferPassFragment |
199 | go |
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