Shader Code Viewer: <CORE>/ShaderLibrary/Sampling/SampleUVMapping.hlsl
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 75
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Macro | __SAMPLEUVMAPPING_HLSL__ |
5 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/NormalSurfaceGradient.hlsl |
7 | go |
| Macro | UV_MAPPING_UVSET |
9 | go |
| Macro | UV_MAPPING_PLANAR |
10 | go |
| Macro | UV_MAPPING_TRIPLANAR |
11 | go |
| Struct | UVMapping |
13 | go |
| Macro | ADD_FUNC_SUFFIX |
38 | go |
| Macro | SAMPLE_TEXTURE_FUNC |
39 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Sampling/SampleUVMappingInternal.hlsl |
40 | go |
| Macro | ADD_FUNC_SUFFIX |
45 | go |
| Macro | SAMPLE_TEXTURE_FUNC |
46 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Sampling/SampleUVMappingInternal.hlsl |
47 | go |
| Macro | ADD_FUNC_SUFFIX |
52 | go |
| Macro | SAMPLE_TEXTURE_FUNC |
53 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Sampling/SampleUVMappingInternal.hlsl |
54 | go |
| Macro | SAMPLE_UVMAPPING_TEXTURE2D |
59 | go |
| Macro | SAMPLE_UVMAPPING_TEXTURE2D_LOD |
60 | go |
| Macro | SAMPLE_UVMAPPING_TEXTURE2D_BIAS |
61 | go |
| Macro | SAMPLE_UVMAPPING_NORMALMAP |
63 | go |
| Macro | SAMPLE_UVMAPPING_NORMALMAP_LOD |
64 | go |
| Macro | SAMPLE_UVMAPPING_NORMALMAP_BIAS |
65 | go |
| Macro | SAMPLE_UVMAPPING_NORMALMAP_AG |
67 | go |
| Macro | SAMPLE_UVMAPPING_NORMALMAP_AG_LOD |
68 | go |
| Macro | SAMPLE_UVMAPPING_NORMALMAP_AG_BIAS |
69 | go |
| Macro | SAMPLE_UVMAPPING_NORMALMAP_RGB |
71 | go |
| Macro | SAMPLE_UVMAPPING_NORMALMAP_RGB_LOD |
72 | go |
| Macro | SAMPLE_UVMAPPING_NORMALMAP_RGB_BIAS |
73 | go |
Shader Code Viewer
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