Shader Code Viewer: <URP>/ShaderLibrary/Input.hlsl
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 239
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Macro | UNIVERSAL_INPUT_INCLUDED |
2 | go |
| Include | Packages/com.unity.render-pipelines.universal-config/Runtime/ShaderConfig.cs.hlsl |
6 | go |
| Macro | MAX_VISIBLE_LIGHTS_UBO |
8 | go |
| Macro | MAX_VISIBLE_LIGHTS_SSBO |
9 | go |
| Macro | USE_STRUCTURED_BUFFER_FOR_LIGHT_DATA |
12 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderTypes.cs.hlsl |
14 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Deprecated.hlsl |
15 | go |
| Macro | MAX_VISIBLE_LIGHTS |
19 | go |
| Macro | MAX_VISIBLE_LIGHTS |
22 | go |
| Macro | MAX_VISIBLE_LIGHTS |
24 | go |
| Macro | MAX_ZBIN_VEC4S |
28 | go |
| Macro | MAX_LIGHTS_PER_TILE |
30 | go |
| Macro | MAX_TILE_VEC4S |
31 | go |
| Macro | MAX_REFLECTION_PROBES |
32 | go |
| Macro | MAX_LIGHTS_PER_TILE |
34 | go |
| Macro | MAX_TILE_VEC4S |
35 | go |
| Macro | MAX_REFLECTION_PROBES |
36 | go |
| Macro | MAX_LIGHTS_PER_TILE |
38 | go |
| Macro | MAX_TILE_VEC4S |
39 | go |
| Macro | MAX_REFLECTION_PROBES |
40 | go |
| Struct | InputData |
43 | go |
| Macro | _InvCameraViewProj |
107 | go |
| Macro | URP_FP_ZBIN_SCALE |
143 | go |
| Macro | URP_FP_ZBIN_OFFSET |
144 | go |
| Macro | URP_FP_PROBES_BEGIN |
145 | go |
| Macro | URP_FP_DIRECTIONAL_LIGHTS_COUNT |
148 | go |
| Macro | URP_FP_TILE_SCALE |
151 | go |
| Macro | URP_FP_TILE_COUNT_X |
152 | go |
| Macro | URP_FP_WORDS_PER_TILE |
153 | go |
| Macro | URP_FP_ZBIN_COUNT |
155 | go |
| Macro | URP_FP_TILE_COUNT |
156 | go |
| Macro | samplerurp_ReflProbes_Atlas |
193 | go |
| Macro | UNITY_MATRIX_M |
209 | go |
| Macro | UNITY_MATRIX_I_M |
210 | go |
| Macro | UNITY_MATRIX_V |
211 | go |
| Macro | UNITY_MATRIX_I_V |
212 | go |
| Macro | UNITY_MATRIX_P |
213 | go |
| Macro | UNITY_MATRIX_I_P |
214 | go |
| Macro | UNITY_MATRIX_VP |
215 | go |
| Macro | UNITY_MATRIX_I_VP |
216 | go |
| Macro | UNITY_MATRIX_MV |
217 | go |
| Macro | UNITY_MATRIX_T_MV |
218 | go |
| Macro | UNITY_MATRIX_IT_MV |
219 | go |
| Macro | UNITY_MATRIX_MVP |
220 | go |
| Macro | UNITY_PREV_MATRIX_M |
221 | go |
| Macro | UNITY_PREV_MATRIX_I_M |
222 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/UnityInput.hlsl |
228 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/UnityInstancing.hlsl |
229 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/UniversalDOTSInstancing.hlsl |
230 | go |
| Include | Packages/com.unity.visualeffectgraph/Shaders/VFXMatricesOverride.hlsl |
234 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/SpaceTransforms.hlsl |
237 | go |
Shader Code Viewer
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