Shader Code Viewer: <URP>/ShaderLibrary/SSAO.hlsl
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 655
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Macro | UNIVERSAL_SSAO_INCLUDED |
2 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl |
5 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderVariablesFunctions.hlsl |
6 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareDepthTexture.hlsl |
7 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareNormalsTexture.hlsl |
8 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/FoveatedRendering.hlsl |
9 | go |
| Macro | INTENSITY |
30 | go |
| Macro | RADIUS |
31 | go |
| Macro | DOWNSAMPLE |
32 | go |
| Macro | FALLOFF |
33 | go |
| Macro | BlueNoiseScale |
37 | go |
| Macro | BlueNoiseOffset |
38 | go |
| Macro | SCREEN_PARAMS |
99 | go |
| Macro | SAMPLE_BASEMAP |
100 | go |
| Macro | SAMPLE_BASEMAP_R |
101 | go |
| Macro | SAMPLE_BLUE_NOISE |
102 | go |
| Macro | unity_eyeIndex |
136 | go |
| Macro | unity_eyeIndex |
138 | go |
| Function | PackAONormal |
142 | go |
| Function | GetPackedNormal |
149 | go |
| Function | GetPackedAO |
154 | go |
| Function | EncodeAO |
159 | go |
| Function | CompareNormal |
168 | go |
| Function | GetScreenSpacePosition |
173 | go |
| Function | GetRandomVal |
179 | go |
| Function | PickSamplePoint |
185 | go |
| Macro | ADJUSTED_DEPTH_UV |
217 | go |
| Function | SampleDepth |
219 | go |
| Function | GetLinearEyeDepth |
224 | go |
| Function | SampleAndGetLinearEyeDepth |
233 | go |
| Function | ReconstructViewPos |
240 | go |
| Function | if |
243 | go |
| Function | ReconstructNormal |
276 | go |
| Function | SampleNormal |
335 | go |
| Function | SSAO |
348 | go |
| Function | if |
365 | go |
| Function | if |
411 | go |
| Function | Blur |
456 | go |
| Function | BlurSmall |
484 | go |
| Function | HorizontalBlur |
510 | go |
| Function | VerticalBlur |
519 | go |
| Function | FinalBlur |
528 | go |
| Function | GaussianBlur |
543 | go |
| Function | HorizontalGaussianBlur |
572 | go |
| Function | VerticalGaussianBlur |
583 | go |
| Function | KawaseBlurFilter |
604 | go |
| Function | KawaseBlur |
641 | go |
Shader Code Viewer
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