Shader Code Viewer: <URP>/ShaderLibrary/UniversalDOTSInstancing.hlsl
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 74
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Macro | UNIVERSAL_DOTS_INSTANCING_INCLUDED |
2 | go |
| Macro | unity_LODFade |
25 | go |
| Macro | unity_SpecCube0_HDR |
26 | go |
| Macro | unity_LightmapST |
27 | go |
| Macro | unity_LightmapIndex |
28 | go |
| Macro | unity_DynamicLightmapST |
29 | go |
| Macro | unity_RendererUserValue |
30 | go |
| Macro | unity_SHAr |
31 | go |
| Macro | unity_SHAg |
32 | go |
| Macro | unity_SHAb |
33 | go |
| Macro | unity_SHBr |
34 | go |
| Macro | unity_SHBg |
35 | go |
| Macro | unity_SHBb |
36 | go |
| Macro | unity_SHC |
37 | go |
| Macro | unity_ProbesOcclusion |
38 | go |
| Macro | unity_LightData |
39 | go |
| Macro | unity_WorldTransformParams |
40 | go |
| Macro | unity_RenderingLayer |
41 | go |
| Macro | unity_MotionVectorsParams |
42 | go |
| Macro | unity_RendererBounds_Min |
43 | go |
| Macro | unity_RendererBounds_Max |
44 | go |
| Macro | UNITY_SETUP_DOTS_SH_COEFFS |
46 | go |
| Macro | UNITY_SETUP_DOTS_RENDER_BOUNDS |
47 | go |
| Macro | unity_SelectionID |
65 | go |
| Macro | unity_SelectionID |
69 | go |
| Macro | UNITY_SETUP_DOTS_RENDER_BOUNDS |
70 | go |
Shader Code Viewer
JavaScript가 비활성화된 경우 인터랙션 기능(정의 이동/참조/hover/outline)은 동작하지 않습니다.