Shader Code Viewer: <URP>/Shaders/Nature/SpeedTree8Passes.hlsl
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 606
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Macro | UNIVERSAL_SPEEDTREE8_PASSES_INCLUDED |
2 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl |
4 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/GBufferOutput.hlsl |
5 | go |
| Include | Packages/com.unity.shadergraph/ShaderGraphLibrary/Nature/SpeedTreeCommon.hlsl |
6 | go |
| Include | SpeedTreeUtility.hlsl |
7 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/LODCrossFade.hlsl |
9 | go |
| Struct | SpeedTreeVertexInput |
12 | go |
| Struct | SpeedTreeVertexOutput |
26 | go |
| Struct | SpeedTreeVertexDepthOutput |
53 | go |
| Struct | SpeedTreeVertexDepthNormalOutput |
63 | go |
| Struct | SpeedTreeDepthNormalFragmentInput |
82 | go |
| Struct | SpeedTreeFragmentInput |
90 | go |
| Function | InitializeData |
98 | go |
| Function | SpeedTree8Vert |
227 | go |
| Function | SpeedTree8VertDepth |
288 | go |
| Function | InitializeInputData |
322 | go |
| Function | SpeedTree8FragDepth |
505 | go |
| Function | SpeedTree8VertDepthNormal |
528 | go |
| Function | SpeedTree8FragDepthNormal |
562 | go |
Shader Code Viewer
JavaScript가 비활성화된 경우 인터랙션 기능(정의 이동/참조/hover/outline)은 동작하지 않습니다.