Shader Code Viewer: <URP>/Shaders/PostProcessing/LensFlareScreenSpace.shader
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 159
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl |
23 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl |
25 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareDepthTexture.hlsl |
26 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/UnityInput.hlsl |
27 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Common.hlsl |
28 | go |
| Macro | URP_LENS_FLARE_SCREEN_SPACE |
30 | go |
| Include | Packages/com.unity.render-pipelines.core/Runtime/PostProcessing/Shaders/LensFlareScreenSpaceCommon.hlsl |
32 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl |
53 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl |
55 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareDepthTexture.hlsl |
56 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/UnityInput.hlsl |
57 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Common.hlsl |
58 | go |
| Macro | URP_LENS_FLARE_SCREEN_SPACE |
60 | go |
| Include | Packages/com.unity.render-pipelines.core/Runtime/PostProcessing/Shaders/LensFlareScreenSpaceCommon.hlsl |
62 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl |
83 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl |
85 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareDepthTexture.hlsl |
86 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/UnityInput.hlsl |
87 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Common.hlsl |
88 | go |
| Macro | URP_LENS_FLARE_SCREEN_SPACE |
90 | go |
| Include | Packages/com.unity.render-pipelines.core/Runtime/PostProcessing/Shaders/LensFlareScreenSpaceCommon.hlsl |
92 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl |
113 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl |
115 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareDepthTexture.hlsl |
116 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/UnityInput.hlsl |
117 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Common.hlsl |
118 | go |
| Macro | URP_LENS_FLARE_SCREEN_SPACE |
120 | go |
| Include | Packages/com.unity.render-pipelines.core/Runtime/PostProcessing/Shaders/LensFlareScreenSpaceCommon.hlsl |
122 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl |
144 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl |
146 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareDepthTexture.hlsl |
147 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/UnityInput.hlsl |
148 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Common.hlsl |
149 | go |
| Macro | URP_LENS_FLARE_SCREEN_SPACE |
151 | go |
| Include | Packages/com.unity.render-pipelines.core/Runtime/PostProcessing/Shaders/LensFlareScreenSpaceCommon.hlsl |
153 | go |
Shader Code Viewer
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