Shader Code Viewer: <URP>/Shaders/Terrain/TerrainLitBase.shader
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 239
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Function | _TerrainHolesTexture |
8 | go |
| Macro | _METALLICSPECGLOSSMAP |
36 | go |
| Macro | _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A |
37 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/FoveatedRenderingKeywords.hlsl |
54 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Fog.hlsl |
55 | go |
| Macro | TERRAIN_SPLAT_BASEPASS |
74 | go |
| Macro | SKIP_SHADOWS_LIGHT_INDEX_CHECK |
77 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitInput.hlsl |
80 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitPasses.hlsl |
81 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitInput.hlsl |
102 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitPasses.hlsl |
103 | go |
| Macro | _METALLICSPECGLOSSMAP |
123 | go |
| Macro | _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A |
124 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/RenderingLayers.hlsl |
134 | go |
| Macro | TERRAIN_SPLAT_BASEPASS |
158 | go |
| Macro | TERRAIN_GBUFFER |
159 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitInput.hlsl |
161 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitPasses.hlsl |
162 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitInput.hlsl |
183 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitPasses.hlsl |
184 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitInput.hlsl |
205 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitDepthNormalsPass.hlsl |
206 | go |
| Macro | _METALLICSPECGLOSSMAP |
225 | go |
| Macro | _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A |
226 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitInput.hlsl |
228 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitMetaPass.hlsl |
229 | go |
Shader Code Viewer
JavaScript가 비활성화된 경우 인터랙션 기능(정의 이동/참조/hover/outline)은 동작하지 않습니다.